Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
IBM was a big player in the early days of personal computing. In 1981, IBM introduced the "PC," followed by the PC-XT in 1983 ...
PORTLAND, Ore.—In a first for NBA broadcasts, the Portland Trail Blazers have been working with disguise to broadcast augmented reality (AR) graphics created by tracking a handheld camera during a ...