Microsoft has released a preview of Shader Model 6.10 as part of its DirectX Agility SDK 720 update, continuing its steady evolution of the DirectX graphics API.
Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
It may be hard to believe, but this August will be eight years since the release of the original GeForce RTX GPUs. Over time, matrix math accelerators have come to consume more and more of our GPU ...
Microsoft has unveiled Shader Model 6.10 in preview, introducing matrix math as a standard DirectX feature to enable neural ...
Microsoft has unveiled Shader Model 6.10 in preview, adding matrix math as a core DirectX feature for all compliant GPUs, potentially making neural rendering a standard capability beyond Nvidia’s ...
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